ANDROID APP DEVELOPMENT
Android apps built for real devices.
Built with React Native and tested across the range of devices your users actually own, rather than the one in my hand.
THE ANDROID REALITY
Why Android needs different testing.
iOS runs on a manageable number of devices with predictable specifications. Android runs on thousands, with different screen sizes, densities, manufacturers, OS versions, and manufacturer-specific behaviour that ignores the documentation.
An app that works perfectly on a current flagship can be unusable on the mid-range device a large share of users own. Manufacturer battery optimization kills background processes, and older OS versions handle permissions differently.
That is why Android testing is a real part of the work rather than a final check, and why emulator-only testing is not enough.

THE STANDARD
Test the devices your users own, not only the device on your desk.
WHAT I BUILD
Android work with a practical release path.
A focused Android app can also become an iOS app from the same React Native codebase when that makes commercial sense.
Consumer Android apps
Accounts, content, payments, and the reliable account flows people expect on a customer app.
Business and field apps
Operational tools, including offline-capable workflows for teams working away from a desk.
Platform companion apps
An Android product connected cleanly to an existing web platform and backend.
Existing app improvement
Feature additions, performance work, and diagnosis of a React Native Android app that has slowed down.
Play Store releases
Listing setup, submission, release management, and staged rollout support.
WHAT'S INCLUDED
Testing and release are part of delivery.
The application, backend dependencies, device coverage, and Play Store route are handled as one project.
Scope and architecture
The application path, data model, integrations, and device realities before development begins.
Material-aware UI
A design direction that feels appropriate on Android without ignoring the product brand.
Backend and integrations
API work, payments, push notifications, maps, and analytics where the product needs them.
Real-device testing
Coverage across screen sizes, densities, common device capabilities, and supported OS versions.
Release and handover
Play Store listing, staged release, source code, documentation, and credentials handed to you.
PLAY STORE RELEASE
Getting released without guessing.
Google review is faster and less unpredictable than Apple's, but it has its own requirements: a privacy policy, data safety declarations, target API level compliance, and content rating.
Play Console also supports staged rollouts, which is genuinely useful. Release to a small percentage first, watch crash rates, then expand. That is set up before the app reaches everyone at once.
“A reliable release is measured before it is rolled out to every user.”

COMMON QUESTIONS
Android development, clearly scoped.
The practical choices around Android build, testing, and release.
Do you build natively in Kotlin?
I build Android with React Native. For a project genuinely requiring native Kotlin, you want a native specialist and I will tell you that.
Can you build Android only?
Yes, though with React Native the second platform costs little extra.
Which Android versions do you support?
Typically current and several versions back, based on actual user distribution rather than a default.
Can you fix an existing Android app?
If it is React Native, yes. Native Kotlin or Java apps are outside what I do.
Do you handle Play Store submission?
Yes, including the listing, declarations, and staged rollout.
How do you test across devices?
Real devices covering common sizes and specifications, plus cloud device testing for broader coverage.
Need an Android app?
Tell me what it does and who uses it. You will get a clear route to build and release.

